This week, we were introduced to 8 pedagogical approaches to engaged learning.
Some of these approches have similarities & may overlap one another. The 8 approaches are briefly described below:
1. Anchored instruction
Students learn through activities that evolve around a focal point or an 'anchor' which could be an authentic problem situation.
2. Case-based learning
Pupils examine & analyse cases, & provide their views of what they would have done under such circumstances.
3. Cognitive apprenticeship
Teachers & pupils form an alliance where teachers become the 'experts' or engage external experts to guide students in their learning tasks.
4. Goal-based scenario
Students learn specific skills through real-world situations, e.g. students learn machining skills through creation of artefacts in D&T coursework.
5. Inquiry-based learning
Pupils learn by asking questions & gathering information, and find solutions to these questions.
6. Knowledge building
Students prepare resources through creation & continual improvement of ideas which benefit others.
7. Problem-based learning
Pupils analyse problems, make diagnosis & provide solutions for them.
8. Project-based learning
Students learn through creation of meaningful products, models or artefacts.
Our group has been assigned the following 2 pedagogical approaches:
a) Inquiry-based learning
b) Knowledge building
The group will present a lesson plan based on these 2 approaches with the use of Cmap as ICT tool for engaged learning.
You can read more from our pbwiki site here
As a student, I've come across the following approaches:
a) Case-based learning (university)
b) Problem-based learning (secondary school)
c) Project-based learning (Secondary school, university)
As mentioned earlier, some of these pedagogies are similar & may overlap one another. For example, case-based, problem-based & project-based are highly similar to one another where students study & analyse a given situation / problem / task, & propose solutions to them.
ICT tools & interactive resources provides a means for pupils to engage actively in collaborative learning & knowledge building. These tools & resources anable pupils to be self-directed learners, independent in their learning but yet interdependent on one another for greater achievements / results. Pupils are exposed to real-world authentic problem solving situations. They are able to use these ICT tools to enhance effective & efficient learning. There are millions of unlimited resoources out there & ICT bridges pupils to these sources. Imagine the amount of knowledge one can benefit from them.
Next week is ICT e-learning week & we have to do a write up on the issues & strategies in face-to-face learning environment & online learning environment.
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